Launch your game and be sure to change some of the keys to your convenience then save and exit the game. Glad it worked for some of you, to the other ones, let me try to explain it to you in a more simple way : Anyway you can show up exactly where you are placing it? When I put the line before the rest of the controls, it does nothing in game at all. For the life of me, I have been trying to get this to work in my gamesettings. Originally posted by Rastlaff:- Open your GameUserSettings.ini file located in USE/APPDATA/LOCAL/MOE Also I used a very different key for "kick". Here we replaced F with E and E with F with no conflict. Open your GameUserSettings.ini file located in USE/APPDATA/LOCAL/MOEĪctionMappings=(("SuicideCancelRescue", (ActionKeyMappings=((ActionKeyMapping=(ActionName="SuicideCancelRescue",Key=E))))),("OnCancelRescue", (ActionKeyMappings=((ActionKeyMapping=(ActionName="OnCancelRescue",Key=E))))),("OnDropCarriedCharacter", (ActionKeyMappings=((ActionKeyMapping=(ActionName="OnDropCarriedCharacter",Key=E))))),("QuickUseSelfItem", (ActionKeyMappings=((ActionKeyMapping=(ActionName="QuickUseSelfItem",Key=F))))),("OpenVehicleInventory", (ActionKeyMappings=((ActionKeyMapping=(ActionName="OpenVehicleInventory",Key=E))))),("Interactive", (ActionKeyMappings=((ActionKeyMapping=(ActionName="Interactive",Key=F))))),įor ease of use, first don't copy paste them make your owns ingame, then close edit the file and add those lines before those generated from ingame.
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